Patch 0.4.1.** – the preliminary patch notes

We are pleased to present to your attention a preliminary list of changes to the patch 0.4.1.**, which we plan to release in the near future.
The primary focus of this patch is optimizing the network component of the game and making it more reliable.

NO WIPE THIS TIME.

Added:
The night version of the Factory location (can be selected by switching the time of day before entering the raid)
New barter items
Izhmash 6L10 7.62×39 magazine for AK and compatibles, 30-round capacity
Kiba Arms VDM CS Gas tube
Wooden Izhmash AKM pistol grip for AK
Izhmash 7.62×39 AKMS aluminium magazine for AK and compatibles, 30-round capacity
Black Magpul RVG tactical grip
Krebs Custom UFM Keymod System handguard for AKM
Zenit DTK-4М muzzle brake
Tromix Monster Claw 12ga muzzle brake
Palm 30 7.62×39 magazine for AK and compatibles, 30-round capacity
Saiga-9 9×19 carbine
Fortis Shift Vertical Grip tactical grip
New containers for weapons, items, money, keys

Optimizations:
RAM consumption optimization
Optimization of traffic and connection stability

Fixed:
Bug that twisted Scavs’ hands
Bug that caused the game to hang at black screen after character’s death
Bug when player who has been killed by a headshot could not see who was the killer
Fire now deals damage on Shoreline location
Disappearing quest items upon reconnection
Bug that displayed voice command binding
Bug with quick voice command disappearing after you have cured only one negative effect out of several
Bug with visuals of rain and soaking
Fixed part of the bugs, which caused the spawning characters to “fly” from zero point to spawn points
Bug with mail messages loading
Bug with incorrect quest status
Fixes and optimizations for water visuals
Fixed double abdominal damage

Changes:
The Runner status now gets added to the survivals in statistics
Changed conditions and reduced chances of getting bleeding and fractures

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